Computer Engineering (BS) Course Description and Catalog This website uses cookies. Guided study and research. CS4698. 1-21 Credit Hours. The course is project-based. The tech stack and languages include Ruby on Rails, JavaScript, Rescript, GraphQL and React. CS3600. An introduction to computer vision and machine perception. The Bachelor of Science in Computer Science (BS-CS) at the University of Georgia provides a strong foundation in computer science theory and practice in the context of a liberal arts education. Introduction to computer vision including fundamentals of image formation, camera imaging geometry, feature detection and matching, stereo, motion estimation and tracking, image classification and scene understanding. Introduction to Network Management. Counting and computability. CS 8998 Notes; CS 8998 Syllabus; CS 8998 Test Prep; georgia-institute-of-technology Course CS 8998 Homework Help; georgia-institute-of-technology Course CS 8998 Assignment Help; georgia-institute-of-technology Course CS 8998 Course Help; Representing Structure and Behavior. Introduction to the theory and practice of educational technology. This course covers advanced approaches for the analysis of malicious software and explores recent research and unsolved problems in software protection and forensics. 3 Credit Hours. Anqi Wu Awarded 2023 Sloan Research Fellowship. Colloquium in Cognitive Sciences. Focusing on fundamental issues, concepts, techniques, and technical challenges that are critical for designing and developing Internet systems, services and applications. 3 Credit Hours. 3 Credit Hours. CS1301R. The second part of a 2 semester project design and implementation sequence conjoined with Technical Communications. The principles and practice of autonomous robotics including behavior-based design and architectures, adaptive learning and team behavior, and the role of perception within robotic systems. 1-21 Credit Hours. 3 Credit Hours. Guided study and research. CS4615. 3 Credit Hours. Graduate Introduction to Operating Systems. Hands-on workshops in resume and portfolio building, interviewing, public speaking, team work. Crosslisted with COA6764. Examples of virtual and augmented environments research include: Augmented reality games. CS6390. CS6999. Important concepts from computability theory; techniques for designing algorithms for combinatorial, algebraic, and number-theoretic problems; basic concepts such as NP-Completeness from computational complexity theory. For graduate students holding graduate research assistantships. Human computer interface is considered in terms of user-system compatibility. Computational Perception. * n Register to attend a transfer information session. Motion techniques for computer animation and interactive games (keyframing, procedural methods, motion capture, and simulation) and principles for storytelling, composition, lighting, and interactivity. CS7610. International coursework is subject to review and transfer credit may be awarded on a case-by-case basis. CS6755. 3 Credit Hours. CS2804. Parallel programming languages. CS6675. Analysis of design processes; analysis of current design tools at both the user interface and functional levels; procedures for developing better design tools. CS4472. CS7697. CS1331R. 1-21 Credit Hours. 0 Credit Hours. May not be used by computer science majors for degree credit. Managing Product, Service & Technology Development. Structured knowledge representation; knowledge-based methods of reasoning and learning; problem-solving, modeling and design. Credit will not be awarded for both CS4726 and MGT4726 or MGT6726 or CS6726. Object-Oriented Database Models and Systems. 1-12 Credit Hours. Master of Science - MS Computer Science 2019 - 2023 Currently attending Georgia Institute of Technology part time to earn my MSCS with a specialization in Machine Learning while working full time . 1-21 Credit Hours. An exploration of how artificial intelligence is used in modern digital computer games. Study of fundamental software components/algorithms of a database system, including the file manager, query engine, lock manager, and recovery manager. CS6XXX. CS1316. CS6457. Commonly taken courses include Introduction to Artificial Intelligence, Machine Learning, Natural Language Understanding, Knowledge-based AI, Game AI and Pattern Recognition. Special Topics. CS8805. Machine Learning. Credit not awarded for both CS4660 and CS6460. Information and Communication Technologies and Global Development. CS8811. CS4792. Typical BS-CS program graduates pursue careers in software development, systems . 5 Credit Hours. CS6301. For more information, please consult this list of specializations and core courses: Computational Perception and Robotics Core Courses (6 hours) Algorithms: Pick one (1) of: Database System Implementation. Credit not allowed for both CS4472 and CS6470. Overview of a portfolio of machine learning techniques useful for robotic application: from regression to deep learning, applied on simulated real-time mobile robotic applications. 3 Credit Hours. 3 Credit Hours. CS8801. 3 Credit Hours. Credit not allowed for both CS2051 and CS2050. Credit not allowed for both CS6422 and CS4420. CS6411. Introduction to empirical methods for gathering requirements and evaluating the end-user and usability of software systems. CS6280. 3 Credit Hours. 3 Credit Hours. Programming Language Design. 3 Credit Hours. Software Generation, Testing, and Maintenance. Operating system abstractions and their implementations, multi-threading, efficient inter-address communication, high-level synchronization, introduction to multi-processor and distributed operating systems, real-time systems. The objective of this course is to develop an in-depth understanding of the design, implementation, and evaluation of modern parallel computers. CS6485. CS4912. Knowledge-based interactive systems, knowledge-based autonomous agents, agent architectures, learning and adaptation, agent evolution. Intensive project class in which students design, implement, and evaluate a piece of educational technology, applying the theory learned in Introduction to Educational Technology. Special topics of current interest. 5 Credit Hours. Special Topics. Spectral methods mathematics and algorithmic insights driving applications with large data sets in domains such as web-search, information-retrieval, and medical diagnosis and prediction. 4 Credit Hours. CS6291. . Aesthetics play a key role in society and economy. Technique for verifying, validating and testing software and hardware systems. 3 Credit Hours. Real-Time System Concepts and Implementation. Special Topics. Issues in the design, implementation, and programming of parallel machines. 3 Credit Hours. Study of fundamental concepts with regard to relational databases. 3 Credit Hours. CS8803. 3 Credit Hours. I am a full-stack web developer with close to six years experience, currently working at Pupilfirst. Students do not receive credit for both CS6755 and PSYC6755. CS6250. 3 Credit Hours. Mathematical/physical/perceptual principles and modeling/rendering techniques used to create, represent, display, and animate models of 3D shapes and their properties. Considers the architectural and algorithmic principles behind the implementation of interactive software systems and the tools that support them. Significant group design projects. 3 Credit Hours. Machine Learning for Trading. Simulation of Biological Systems. 1 Credit Hour. CS6603. Get started on your IT career path with technical support specialist courses and degree programs like these. Computer Sci Elective. Overview of Graduate Studies in Computing. CS3311. CS6726. Methods and principles for program generation, testing, and managing the evolution of software systems. Topics include probabilistic inference, Kalman/particle filters, planning/search algorithms, PID control, SLAM. User Interface Design and Evaluation. This course presents important programming principles that should be considered when using a non-automatic memory management complex language (such as C++). CS7470. CS1331. 3 Credit Hours. Part 1 of a 2 semester project design and implementation sequence conjoined with Technical Communications. This course takes a multi-disciplinary approach to privacy, a topic of great interest in the technology, policy, ethics, law, and business realms. Formalisms: Different equations, finite-state machines. CS6422. Computational techniques for analysis of large, complex datasets, covering fundamental aspects as well as modern data mining and analysis techniques. Memory and I/O systems. CS4010. Computer Visualization Techniques. CS8751. Software Engineering Seminar. Algorithmic aspects of game theory covering topics at the intersection of computer science, economics, and game theory with applications to domains such as internet. Computational Aesthetics. Explore the 11 specializations listed below to discover the possibilities of a Master's of Science in Computer Science at the Georgia Tech College of Computing. CS6520. Qualitative methods for HCI including data collection through interviews, observations and design, analysis using research and industry standards, and methods for communicating findings to industry. 3 Credit Hours. Philosophical Issues in Computation. Introduction to Media Computation. Design of Operating Systems. CS4261. 3 Credit Hours. A different integrative project or set of projects will be taken on each semester; students will contribute on the basis of their background and skill. Significant group design projects.Credit not awarded for both CS6770 and CS4770/LMC4733/6340. Computer Networking II. 3 Credit Hours. Information-processing theories of modeling and design; topics include design decision-making, problem-solving and learning, and knowledge-based modeling and design. Design and Implementation of Compilers. CS2340. Special Topics. CS7530. Case-Based Reasoning. 3 Credit Hours. CS4635. CS4460. Visualization Methods for Science and Engineering. 3 Credit Hours. Credit not allowed for both CS4520 and CS7520. CS6747. Group discussion of advanced topics in information and computer science. CS6245. Independent research conducted under the guidance of a faculty member. Techniques for constructing large knowledge-based systems. Design and implementatuion of a databse system covering: storage manager, query optimizer, transaction manager, and recovery manager. CS7270. Game Artificial Intelligence. CS7465. CS7750. Computational machine models and their language classes. Principles in pipelined processor design, with emphasis on the need for a close interaction between code generation and architecture. This recitation supports the information visualization (CS4460) course. Emphasis is on the techniques of image formation, analysis, merging, modification and their use for depiction of reality on a 2D medium of photographs. Introduction to Computing Concepts for Bioinformatics. Intro to Cyber-Physical Systems Security. And an extra cost of $301/semester is charged for an online program. Software Architecture and Design. Explore Electrical and Computer Engineering Industrial and Systems Engineering CS2261. Introduction to Robotics Research. CS6465. 1-21 Credit Hours. 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